Abstract
The goal of the three-dimensional modeling education is to develop a sense of modeling for students majoring in design at university as well as flat-dimensional modeling. Since Bauhaus, which is called the beginning of design education, students are received 3D formative education through repetitive practice accompanied by exploration of physical materials. As technology advances and digital education environments are established, it is considered necessary to be explored in ways other than manual methods. The sense of scale was intended to be studied intensively as a formative principle related to the size and usability. The purpose of this study is to propose a 3D formative education program using virtual reality without space-time constraints, and to examine the improvement of sense of scale and understanding of formativeness. The beginning and development of 3D formative education was investigated through literature research. The characteristics of virtual reality were investigated, and cases applied to the university curriculum were examined. Combining virtual reality with 3D education, project was selected and modified accordingly. It was intended to converge the existing physical modeling method and digital production method through the application of virtual reality. Students recorded the process of the experiment, documented their experiences, and shared among participants. It was effective by combining the 3D formative program and virtual reality technology. Through the process of touching and experiencing objects directly through virtual reality, students evaluated that it was helpful to increase their understanding of formativeness, sense of scale, and sense of space. Through this study, it is expected that it will be possible to understand the characteristics of virtual reality from an educational perspective and prepare a research foundation to discuss various directions applicable to 3D formative education.
| Translated title of the contribution | Proposal of 3D Formative Education Method Using The Presence Of Virtual Reality -focused on the contents of experiments to improve the sense of scale- |
|---|---|
| Original language | Korean |
| Pages (from-to) | 261-272 |
| Number of pages | 12 |
| Journal | 기초조형학연구 |
| Volume | 22 |
| Issue number | 4 |
| DOIs | |
| State | Published - 2021 |