Abstract
The study about VR (Virtual Reality) has been done from the 1960s, but technical limits and high cost made VR hard to commercialize. However, in recent, high resolution display, computing power and 3D sensing have developed and hardware has become affordable. Therefore, normal users can get high quality of immersion and interaction. However, HMD devices which offer VR environment have high latency, so it disrupts the VR environment. People are usually sensitive to relative latency over 20ms. In this paper, as adding the Electromyogram (EMG) sensors to typical IMU sensor only system, the latency reduction method is proposed. By changing software and hardware components, some cases the latency was reduced significantly. Hence, this study covers the possibility and the experimental verification about EMG sensors for reducing the latency.
Translated title of the contribution | Prediction of Head Movements Using Neck EMG for VR |
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Original language | Korean |
Pages (from-to) | 365-370 |
Number of pages | 6 |
Journal | 센서학회지 |
Volume | 25 |
Issue number | 5 |
DOIs | |
State | Published - Sep 2016 |