Abstract
Background Aduino is already proven through many studies, called rapid prototyping creation tools in the field of interaction design, and it is encountered sby current design major student through the curriculum related to interaction design. Meanwhile, a lot of educational content has been developed in consideration of the users who have not majored in engineering, but it does not suggest an alternative to eliminate the gap. Methods In this study , by analyzing the Learner's learning experience, we hope to understand how the problems associated with the decline of Aduino learning effect course of design for domestic design students. To overcome the derived faulty element, we analyzed the electronic circuits educational Kits which are similar to the Aduino usage learning procedure to seek the element that can improve the existing Aduino learning content. Result It is the limitations of the domestic education environment that caused learners to fail to acquire the education to apply Arduino. Therefore, It is desirable to be able to repeatedly learn a simple circuit configuration capable of understanding the basic electronic prototyping environment. Conclusion When applying engineering prototyping such as Arduino to a design curriculum, it is important to understand the circuit from the point of view of a beginner and resolve difficulties arising. Easy and useful materials and programs should be presented as part of the development of various tools.
| Translated title of the contribution | The Improvement of Interactive Prototyping Contents for Designers: Focused on Effective Applications of Arduino Prototyping |
|---|---|
| Original language | Korean |
| Pages (from-to) | 73-86 |
| Number of pages | 14 |
| Journal | Journal of Integrated Design Research |
| Volume | 14 |
| Issue number | 3 |
| DOIs | |
| State | Published - Sep 2015 |