딥러닝 모델과 Kinect 카메라를 이용한 실시간 관절 애니메이션 제작 및 표출 시스템 구축에 관한 연구

Translated title of the contribution: Real-Time Joint Animation Production and Expression System using Deep Learning Model and Kinect Camera

Research output: Contribution to journalArticlepeer-review

Abstract

As the distribution of 3D content such as augmented reality and virtual reality increases, the importance of real-time computer animation technology is increasing. However, the computer animation process consists mostly of manual or marker-attaching motion capture, which requires a very long time for experienced professionals to obtain realistic images. To solve these problems, animation production systems and algorithms based on deep learning model and sensors have recently emerged. Thus, in this paper, we study four methods of implementing natural human movement in deep learning model and kinect camera-based animation production systems. Each method is chosen considering its environmental characteristics and accuracy. The first method uses a Kinect camera. The second method uses a Kinect camera and a calibration algorithm. The third method uses deep learning model. The fourth method uses deep learning model and kinect. Experiments with the proposed method showed that the fourth method of deep learning model and using the Kinect simultaneously showed the best results compared to other methods.
Translated title of the contributionReal-Time Joint Animation Production and Expression System using Deep Learning Model and Kinect Camera
Original languageKorean
Pages (from-to)269-282
Number of pages13
Journal방송공학회 논문지
Volume26
Issue number3
DOIs
StatePublished - May 2021

Fingerprint

Dive into the research topics of 'Real-Time Joint Animation Production and Expression System using Deep Learning Model and Kinect Camera'. Together they form a unique fingerprint.

Cite this