Abstract
The positive effect of percussion instruments can induce increases in self-esteem and decreases in depression in the elderly. Based on this, the content for a percussion instrument robot that the elderly can use to play music is developed. The elements of the interaction between the elderly and the robot through the robot content are extracted. Music that arouses positive memories in the elderly is selected as part of the music therapy robot content in order to relieve depression, and a scoring system for playing music is constructed. In addition, the interaction components of the robot's facial expressions, which stimulate emotions and sensitivity in the elderly, are also designed. These components enable the elderly to take an active part in using the instrument to change the robot's facial expressions, which have three degrees of emotion: neutral-happy, happy, and very happy. The robot is not only a music game machine: it also maximizes the relief of depression in the elderly through interactions with the robot that allow the elderly person to listen to what the robot plays and through the elderly person becoming involved and playing music along with the robot.
Translated title of the contribution | Development of Content for the Robot that Relieves Depression in the Elderly Using Music Therapy |
---|---|
Original language | Korean |
Pages (from-to) | 74-85 |
Number of pages | 12 |
Journal | 한국콘텐츠학회 논문지 |
Volume | 15 |
Issue number | 2 |
DOIs | |
State | Published - Feb 2015 |