Abstract
Currently, it is common to produce contents for 360˚ VR service based on special shooting cameras.
However, in the next-generation 360˚ VR, we consider producing content and providing services using individual videos taken from smartphones[1]. If this could be done, user accessibility and convenience to 360˚ VR services will be further increased without special devices or environmental restrictions. Therefore, in this paper, an Android-based smartphone app is designed and implemented to facilitate the production of individual videos using a smartphone, obtaining metadata necessary for post-processing the video, and uploading the acquired metadata to the server.
However, in the next-generation 360˚ VR, we consider producing content and providing services using individual videos taken from smartphones[1]. If this could be done, user accessibility and convenience to 360˚ VR services will be further increased without special devices or environmental restrictions. Therefore, in this paper, an Android-based smartphone app is designed and implemented to facilitate the production of individual videos using a smartphone, obtaining metadata necessary for post-processing the video, and uploading the acquired metadata to the server.
Translated title of the contribution | Implementation of Android App for Metadata Utilization for Next Generation 360˚ VR Service |
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Original language | Korean |
Pages (from-to) | 391-393 |
Number of pages | 33 |
Journal | 한국통신학회논문지 |
Volume | 48 |
Issue number | 3 |
DOIs | |
State | Published - Mar 2023 |