Abstract
This paper describes the basic principles of 3D broadcast system and proposes new 3D broadcast technology that reduces the amount of data by applying CS(Compressed Sensing). Differences between Sampling theory and the CS technology concept was described. CS algorithm SS-CoSaMP(Single-Space Compressive Sampling Matched Pursuit) and AMP(Approximate Message Passing) was described. Image data compressed and restored by these algorithm was compared.
Calculation time of the algorithm having a low complexity is determined.
| Translated title of the contribution | Sampling Techniques for Wireless Data Broadcast in Communication |
|---|---|
| Original language | Korean |
| Pages (from-to) | 57-61 |
| Number of pages | 5 |
| Journal | 한국위성정보통신학회논문지 |
| Volume | 10 |
| Issue number | 3 |
| State | Published - Sep 2015 |