Abstract
As the global game market has been more competitive, it has been important to analyze success factors of game products. In this paper, we applied a Bass Diffusion Model and Clustering Analysis to identify the success factors of games based on data from Steam, an international game platform. By using a diffusion model, we first categorize game products into two groups : successful and unsuccessful games. Then, each group has been analyzed by using clustering analysis based on product features such as genres, price, and minimum system requirements. As a result, success factors of a game have been identified. The result shows that customers in game industry appreciate sophisticated contents. Unlike many other industries, price is not considered as a key success factor in the game industry. Expecially, advanced independent video games (commonly referred to as indie games) with killer contents show competitiveness in the market.
| Translated title of the contribution | Success Factors of Game Products by Using a Diffusion Model and Cluster Analysis |
|---|---|
| Original language | Korean |
| Pages (from-to) | 222-230 |
| Number of pages | 9 |
| Journal | 대한산업공학회지 |
| Volume | 42 |
| Issue number | 3 |
| DOIs | |
| State | Published - Jun 2016 |