Abstract
In generative design computer automatically and quickly generates many alternative design solutions, and the computer algorithms which perform the design tasks are important. The main purpose of this study is to propose a computer algorithm which generates three-dimensional shapes from a two-dimensional digital image such as a photograph or a painting. The base geometry of the final shape is a cylinder or sphere. A surface of the cylinder or sphere is deformed depending on the used image. The proposed algorithm was implemented as a computer program, and the program tested with several famous paintings. The algorithm and results presented in this study implicate the possibilities of the generative design which generates three-dimensional shapes from two-dimensional images. It is necessary to find and measure the values of the generated shape, and it will be a future research to find the relations of emotional and cognitive aspects between the input images and the generated shapes. Those studies are expected to expand the possibilities of generative design.
Translated title of the contribution | A Generative Design Algorithm to Generate 3D shapes Using 2D Images |
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Original language | Korean |
Pages (from-to) | 231-243 |
Number of pages | 13 |
Journal | 디자인융복합연구(구.인포디자인이슈) |
Volume | 15 |
Issue number | 6 |
State | Published - Dec 2016 |