Abstract
A unified vision and graphics processor with three layers is shown to provide a fast pipeline for augmented reality. In the image-level layer, a 153.6 GOPS massively parallel processing unit with eight SIMD processors, each containing 128 processing elements, performs highly data-parallel operations. In the sub-image layer, a rasterizer and a pixel arranger respectively generate and reduce data-level parallelism. In the descriptor-level layer, a pose estimation engine executes sequential programs. Our processor can provide images for augmented reality at 100 fps, for a power consumption of 413 mW. This is 39% faster than a comparable smartphone implementation. Our chip is fabricated in a 0.18 μm CMOS process and contains 0.95 M gates.
Original language | English |
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Article number | 6156811 |
Pages (from-to) | 206-216 |
Number of pages | 11 |
Journal | IEEE Transactions on Very Large Scale Integration (VLSI) Systems |
Volume | 21 |
Issue number | 2 |
DOIs | |
State | Published - 2013 |
Keywords
- 3-D graphics
- augmented reality (AR)
- pose estimation
- vision processor