DEA 기반 온라인 게임 성과 관리 포트폴리오 모형

Translated title of the contribution: A DEA-Based Portfolio Model for Performance Management of Online Games

Research output: Contribution to journalArticlepeer-review

Abstract

This paper proposes a strategic portfolio model for managing performance of online games. The portfolio matrix is composed of two dimensions: financial performance and non-financial performance. Financial performance is measured by the conventional measure, average revenue per user (ARPU). In terms of non-financial performance, five non-financial key performance indicators (KPIs) that have been widely used in the online game industry are utilized: RU (Register User), VU (Visiting User), TS (Time Spent), ACU (Average Current User), MCU (Maximum Current User). Data envelopment analysis (DEA) is then employed to produce a single performance measure aggregating the five KPIs. DEA is a linear programming model for measuring the relative efficiency of decision making unit (DMUs) with multiple inputs and outputs. This study employs DEA as a tool for multiple criteria decision making (MCDM), in particular, the pure output model without inputs. Combining the two types of performance produces the online game portfolio matrix with four quadrants: Dark Horse, Stop Loss, Jack Pot, Luxury Goods. A case study of 39 online games provided by company 'N' is provided. The proposed portfolio model is expected to be fruitfully used for strategic decision making of online game companies.
Translated title of the contributionA DEA-Based Portfolio Model for Performance Management of Online Games
Original languageKorean
Pages (from-to)260-270
Number of pages11
Journal대한산업공학회지
Volume39
Issue number4
DOIs
StatePublished - Aug 2013

Fingerprint

Dive into the research topics of 'A DEA-Based Portfolio Model for Performance Management of Online Games'. Together they form a unique fingerprint.

Cite this