Abstract
This study introduces the design details of a tool to create interactive projection-mapping content in a convenient manner. For the proposed tool design, a homography-based camera-projector calibration method was applied with the use of red-green-blue-depth images from a Kinect V2 sensor that did not require accurate camera calibration prerequisites. In addition, the proposed tool simultaneously achieved static projection mapping that projected the image content onto a fixed object, and dynamic projection mapping that projected the image content onto a user's body, by tracing the moving user. To verify the effectiveness of the proposed content-creation tool, users with no programming capabilities were employed to create contents that were projected onto various objects in fixed positions and a user's body in various poses, thereby analyzing the tool's completeness. Moreover, the projection accuracy was analyzed at different depth positions, and the projection-mapping accuracy was verified with the use of the proposed method.
| Original language | English |
|---|---|
| Pages (from-to) | 1-16 |
| Number of pages | 16 |
| Journal | Computers, Materials and Continua |
| Volume | 66 |
| Issue number | 1 |
| DOIs | |
| State | Published - 2021 |
Keywords
- Camera-projector calibration
- Content authoring tool
- Dynamic projection mapping
- Kinect projection mapping
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