TY - JOUR
T1 - Development of an On-device XR Workspace System Using Real-time Hand Gesture Recognition With a Mobile Two-dimensional Camera
AU - Kim, Minho
AU - Kim, Hyeonseok
AU - Lee, Yeejin
N1 - Publisher Copyright:
© ICROS 2025.
PY - 2025
Y1 - 2025
N2 - This paper presents a mobile on-device extended reality workspace system. Unlike conventional augmented reality systems, which offer limited interaction capabilities, the proposed system enables users to intuitively interact with virtual objects in an extended reality environment using hand gestures. The system uses the Unity engine for creating the virtual environment, integrates a deep learning model, and builds an Android application. The deep learning model tracks the user's hand from the video feed, estimates hand joint coordinates, and classifies hand gestures based on these coordinates. The recognized gestures are then converted into control signals for manipulating objects in the virtual environment. The model focuses on efficiency, allowing real-time processing in resource-limited, on-device environments and operates reliably on mobile devices with limited hardware. This study addresses the physical constraints of real-world workspaces by facilitating intuitive interactions with virtual environments, showcasing the practical application of artificial intelligence recognition models in practical scenarios.
AB - This paper presents a mobile on-device extended reality workspace system. Unlike conventional augmented reality systems, which offer limited interaction capabilities, the proposed system enables users to intuitively interact with virtual objects in an extended reality environment using hand gestures. The system uses the Unity engine for creating the virtual environment, integrates a deep learning model, and builds an Android application. The deep learning model tracks the user's hand from the video feed, estimates hand joint coordinates, and classifies hand gestures based on these coordinates. The recognized gestures are then converted into control signals for manipulating objects in the virtual environment. The model focuses on efficiency, allowing real-time processing in resource-limited, on-device environments and operates reliably on mobile devices with limited hardware. This study addresses the physical constraints of real-world workspaces by facilitating intuitive interactions with virtual environments, showcasing the practical application of artificial intelligence recognition models in practical scenarios.
KW - eXtended Reality
KW - hand gesture recognition
KW - on-device AI
KW - real-time processing
UR - https://www.scopus.com/pages/publications/105005216493
U2 - 10.5302/J.ICROS.2025.25.0002
DO - 10.5302/J.ICROS.2025.25.0002
M3 - Article
AN - SCOPUS:105005216493
SN - 1976-5622
VL - 31
SP - 573
EP - 579
JO - Journal of Institute of Control, Robotics and Systems
JF - Journal of Institute of Control, Robotics and Systems
IS - 5
ER -