Abstract
Motion tracking method is being issued as essential part of the entertainment, medical, sports, education and industry with the development of 3-D virtual reality. Virtual human character in the digital animation and game application has been controlled by interfacing devices; mouse, joysticks, midi-slider, and so on. Those devices could not enable virtual human character to move smoothly and naturally. Furthermore, high-end human motion capture systems in commercial market are expensive and complicated. In this paper, we proposed a practical and fast motion capturing system consisting of optic sensors, and linked the data with 3-D game character with real time. The prototype experiment setup is successfully applied to a boxing game which requires very fast movement of human character.
Original language | English |
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Article number | 31 |
Pages (from-to) | 243-252 |
Number of pages | 10 |
Journal | Proceedings of SPIE - The International Society for Optical Engineering |
Volume | 5603 |
DOIs | |
State | Published - 2004 |
Event | Machine Vision and its Optomechatronic Applications - Philadelphia, PA, United States Duration: 26 Oct 2004 → 28 Oct 2004 |
Keywords
- Emit marker
- IR LED
- Motion capture real-time
- PSD