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Reading the Mood Behind Words: Integrating Prosody-Derived Emotional Context into Socially Responsive VR Agents

  • Seoul National University of Science and Technology (SNUST)

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In VR interactions with embodied conversational agents, users' emotional intent is often conveyed more by how something is said than by what is said. However, most VR agent pipelines rely on speech-to-text processing, discarding prosodic cues and often producing emotionally incongruent responses despite correct semantics. We propose an emotion-context-aware VR interaction pipeline that treats vocal emotion as explicit dialogue context in an LLM-based conversational agent. A real-time speech emotion recognition model infers users' emotional states from prosody, and the resulting emotion labels are injected into the agent's dialogue context to shape response tone and style. We conducted a within-subjects VR study (N = 30) using semantically neutral and emotionally ambiguous utterances, comparing an emotion-aware agent with a text-only baseline. Results show significant improvements in dialogue quality, naturalness, engagement, rapport, and human-likeness, with 93.3% of participants preferring the emotion-aware agent. These findings suggest that prosody-derived emotional context enables socially responsive VR conversations.

Original languageEnglish
Title of host publicationCHI 2026 - Extended Abtracts of the 2026 CHI Conference on Human Factors in Computing Systems
EditorsNuria Oliver, David A. Shamma, Heloisa Candello, Pablo Cesar, Pedro Lopes, Valentino Artizzu, Fiona Draxler, Gustavo Lopez, Anke V. Reinschluessel, Xin Tong, Phoebe O. Toups Dugas
PublisherAssociation for Computing Machinery
ISBN (Electronic)9798400722813
DOIs
StatePublished - 13 Apr 2026
EventExtended Abtracts of the 2026 CHI Conference on Human Factors in Computing Systems, CHI 2026 - Barcelona, Spain
Duration: 13 Apr 202617 Apr 2026

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

ConferenceExtended Abtracts of the 2026 CHI Conference on Human Factors in Computing Systems, CHI 2026
Country/TerritorySpain
CityBarcelona
Period13/04/2617/04/26

Keywords

  • Social Presence
  • User Experience
  • VR Conversational Agents
  • Virtual Reality
  • Vocal Prosody

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